Glowbox
Glowbox is a spatial interaction lab which partners with artists, designers and institutions to develop immersive experiences that blend the physical and virtual worlds. Glowbox explores the human experience through shared realities built to connect, inform, and inspire.
Thomas Wester (Glowbox)
Thomas Wester co-founded Glowbox, a spatial interaction lab based in Portland, Oregon. Through Glowbox he builds shared reality experiences that blend physical and digital to connect people to ideas, nature and each other. He has worked with The Royal Shakespeare Company, Library of Congress, Hermès, Microsoft, Nike, MoMA, MFA Boston and exhibited at Tribeca and Sundance.
Ben Purdy (Glowbox)
Ben Purdy is a creative technologist and software engineer focused on building digital interactive experiences. Ben is a lifelong advocate of creative curiosity and technical exploration.
Simon Boas (Glowbox)
Simon Boas investigates technology, culture, and aesthetics through socially engaged art and design, often working under the collective moniker Midgray. His work has been exhibited internationally through ACM SIGGRAPH, the Institute of Network Cultures, Neural, and Digicult, and he has received awards from the Oregon Arts Commission and the University of California. He holds an MFA from the University of California, Santa Cruz and is currently based in Portland, Oregon, where he works as an educator and the studio manager for Glowbox.
Holly Newlands (Glowbox)
Holly Newlands makes games and other playful experiences. Their work has been exhibited at festivals including Currents Virtual, A MAZE. / BERLIN, XOXO, and IndieCade. Holly recently graduated from the University of Oregon’s Art and Technology program with a BFA. They currently reside in Portland, Oregon where they work at Glowbox as a technical artist and developer.
William Haugen (Glowbox)
Billy is from Portland, Oregon where he works as a Junior Software Developer at Glowbox. He is closing in on 2 years of experience with C/C++ and Python with a focus on real time computer vision applications that are able to communicate with other programs downstream. In his spare time, Billy enjoys reading science-fiction novels, playing with virtual reality, and recently started 3d printing.